GBL in Practice: GBT_Project
The Games in Basic Skills Teaching (GBT) project is an Erasmus+ funded project that aims to explore the use of analogue and digital games in basic skills teaching. The project introduces games into the teaching of this specific target group, as games transform the classrooms…
GBL in Practice: Stress-Rekord – A Serious Game for the Reduction of Mental and Physical Strains of Nursing Staff
The game is developed as a browser-based application so that it can run as a desktop version as well as on a mobile device. The aim of the learning environment is to teach prevention-related contents through a simulation of everyday work in a virtually modelled…
GBL in Practice: STEAM Escape Room: An Adaptation of the STEAM Serious Game
Escape Rooms can be used to explore a wide range of topics with learners in a completely different way. Most Escape Room scenarios start with a background story. The case presented here, for example, is a scenario that enables you to practise the basic principle…
GBL in Practice: STEAM – Serious Game to Train Experts in Advanced Multimodality
The STEAM online game is a serious game designed to train experts in advanced multimodality. Players have to select answers during a discussion. The number of right answers gives them access to selected modalities. Each modality combines a strategy, a tool and a learning environment….
GBL in Practice: Forbidden Words
“You know this game. It is a fun activity you can [do] with your students in class. It can be useful for students to refine their knowledge about specific terms. One person has to [describe] a term without using any of the five terms listed…